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Weekend Watch - Kingdom of the Planet of the Apes

                Welcome back to the Weekend Watch where each week we take a look at a new piece of film or television media and give it a rating, review, and recommendation. This week’s topic, as voted by the blog’s Instagram followers, is the latest iteration of the science fiction saga – Kingdom of the Planet of the Apes – which opened in theaters this weekend. This newest film in the franchise remains in the continuity of the Rupert Wyatt/Matt Reeves prequel trilogy of the 2010s, but three hundred years after the end of War, bringing us an entirely new group of heroes and villains living on an Earth that has been increasingly dominated by the intelligent apes, with most humans having fully lost the ability to reason and speak. The film, directed by Wes Ball (Maze Runner) and written by Josh Friedman (Avatar: The Way of Water), stars Owen Teague as our new protagonist Noa, Lydia Peckham as his friend Soona, Freya Allan as the intelligent human Mae, Peter Macon as their travelling companion Raka, and Kevin Durand as the despotic ape Proximus Caesar. The film has received a generally positive reception thus far. Let’s get into it.

Letter Grade: C+; great visuals and new characters only take this film so far, as it doesn’t seem to have too much that it actually wants to say.

Should you Watch This Film? If you’re a fan of the other Apes films, this’ll scratch that itch for you, and if you’re looking for an easy to watch action/adventure film, this checks those boxes as well. If you aren’t really looking for either of those things, though, I can’t think of any great reasons to watch this film.

Why?

                Kingdom of the Planet of the Apes is a visually stunning but thematically hollow action/adventure road film. It does a good job of creating new characters that feel fresh and different from those in the trilogy that it follows without entirely separating itself from that trilogy, tying them together with a borderline religion established around the now-deceased hero of those original films – Caesar. Unfortunately, by tying itself to those films, it also accepts the expectation that those films created that, not only will it give us great visuals and an engaging action story, it will also have something to say about the state of the world and about humanity, and it’s just missing those aspects – the commentary on animal testing of Rise, the urging against xenophobia of Dawn, and the warning against demagoguery of War. At my most generous, I can say that the film had some ideas about religion and fate that could have turned into something worth exploring if they had done anything besides mentioning them and then abandoning them in favor of the third act’s action sequences.

                Don’t get me wrong, as a simple action/adventure film, Kingdom delivers a fun, if formulaic, take on those genres, combining tropes of road films, revenge films, and infiltration films into one cohesive piece that has characters worth exploring further. The visuals of the apes remain just as impressive as they have been, worthy of the awards that the franchise still hasn’t won in its rebooted iteration. The world, now three hundred years without human civilization, is full of creative landscapes reminiscent of the plant-covered post-apocalyptic world of The Last of Us, empty but gorgeous. Noa and Mae make for compelling protagonists, with the mystery of Mae’s mission and origins keeping you engaged with her story and Noa’s quest for revenge, restoration, and potentially leadership feeling familiar but still gripping. The film’s action sequences don’t do anything too groundbreaking, but they’re fun and harrowing enough to keep you on the edge of your seat.

                Again, though, the actual substance of Kingdom feels so lacking in the face of all of its style. The villain Proximus feels so generic when held up to the franchise’s previous villains of Koba and the Colonel. His desire for technology to help him establish rule among the ape clans doesn’t really feel that bad, and his despotism feels far less sinister than your typical evil leader type – I guess we’ve reverted to the simple statement that any desire for power is inherently evil. If it weren’t for the fact that the protagonists were basically after the same thing, that explanation could work. Instead, we’re left with a feeling of uncertainty of how to feel when the dust finally settles and everyone gets what’s coming to them. Again, if we had leaned harder into the religious fanaticism of Proximus and his soldiers, I think it would be fine, but instead, he’s just a pretender to empire whose motivations are not far enough removed from the protagonists’ to make his villainy feel earned.

                While Kingdom of the Planet of the Apes fully delivers on the spectacle that we’ve come to expect from the franchise, its thematic shortcomings and generic villain hold it well behind the excellence of the trilogy that it seeks to follow. If you’ve been missing the apes on your screen, it’s still worth watching, but don’t go in with insanely high hopes. The newness of a new era of apes can only take the film so far, but it does look good on the big screen, so do with that information what you will.